Hi! I am Mathilde Heu, an illustrator with a knack for bespoke illustration, puzzle and map illustration & puzzle adventure design

CASE STUDY:ROYAL HEIST
Title: Royal Heist
Commissioned by: Sharky & George for Accel
The brief: Create a self-guided game inspired by the Middle-Ages.
Hike: approx. 5 hours
Game duration: 60-90 min
Participants: 1 to 5 players
Staff: optional
Languages: English
“Royal Heist” is a puzzle adventure x boardgame x whodunnit story. In it, the player learns that the main character, the Queen, has been attacked. The noblemen Sir Owen, Sir Patrick, Sir Nolan, Sir Albert & Sir Ulrich are the main suspects. The goal of “Royal Heist” is to solve puzzles and riddles to understand what really happened to the Queen and who is to blame.

Royal Heist MAP
Title: Royal Heist map
Type: Commission
Description: Map board
Explore the Map with the magnifier
Puzzle cards
Description: for each puzzle, the player must use a series of puzzle cards and character cards. The puzzle cards contain clues and the character cards show the culprits's footprints as well as their coat of arm.
Swipe through the puzzle cards


mini puzzle
Title: Royal Heist
Type: mini puzzle to warm up the players.
Description: can you solve this puzzle? Click on the image to reveal the solution.
Click image to see the solution